Sunday, November 30, 2014



Zbrush Speedsculpt/polypaint. Keyshot render/Photoshop paintover
Based on a concept sketch by the CreatureBox blokes

Zbrush Speedsculpt/polypaint. Keyshot render/Photoshop paintover
Based on a concept sketch by the CreatureBox blokes

Low-Res Zbrush sculpt(300K) Keyshot/Photoshop render-comp


Decimated sculpt rendered in Vray using Mike Nash's 'Fakeit'

Clay renders of a traditional 'Dublin Georgian door'
Modeled in 3dsMax. The heads were done in Zbrush.





Vray shading/lighting look-dev test


Zbrush speedsculpt/paintover - comped Keyshot passes

 Keyshot Render and quick Paintover.

Keyshot turntable.(extremely fast to render at 32 samples)

Posed Mr. Incredible Vray render
Mr. Incredible CAT-rigged mesh




Ducati 996 'Monster' wireframes from 2009
(Finished MentalRay renders in the portfolio section)









Game asset workflow test, rendered in Marmoset
3ds Max, Zbrush, Xnormal, Mari, Ddo/Ndo, PS 




Decimated sculpt rendered in Vray using Mike Nash's 'Fakeit'


Speedsculpt & Polypaint in Zbrush





 Mouth anatomy study
Mouth anatomy study
Nose anatomy study




The good 'oul "jacks-pot" & sink wireframes



Created for a tutorial for fellow CGsociety member



Created for a mini-video tutorial series





WIP Render




 
WIP Render
WIP Render


 Game asset workflow test, rendered in Marmoset
3ds Max, Zbrush, Xnormal, Mari, Ddo/Ndo, PS

SSS test
SSS Hdri test





Zbrush polypaint + MR SSS test

Photoshop Look-Dev Paintover







'The Automat' was a short film that I was modeling the main alien character for.
Unfortunately, the film ground to a halt and the character remains in WIP state. Hopefully some day in the future I'll finish it for my own satisfaction.





Zspheres+Dynamesh Basemesh












This is a selection of WIPS from the music video- 
'Smiler:Gimme what's mine' 
This animation was a collaboration between myself and artist Nick Pitton. In the end the production was axed due to financial constraints...(cough...bollocks!) But at least we had a finished result to cherish:)
Here's the final video:


 




















                                                


  Zbrush to Photoshop render pass comp test




Images from a tutorial I did for 3Dtotal.com on the creation of the Knight character



And a turntable video:



WIP of the 'Mercury' bust I did for CGsociety's Hardcore Modeling Challenge

And a turntable render:


The final render can be seen on my portfolio page

Clay render








Keyshot render to test the forms in a physical lighting environment




Polypainting in Zbrush


Orthographic renders